Author: Joe Russo
Food/Drink Basics
Food and drink are a very important part of adventuring; they supply additional health and power regeneration while outside of combat. Food affects health while drink affects power.
- Being Hungry/Thirsty - Any time a character isn't currently under the influence of a food/drink effect (you can see these as icons on the right hand side of your screen) the character is hungry/thirsty.
Consuming Food/Drink
To consume food/drink you must first locate it in your inventory and right-click on it. When you do this you will be presented with two consumption options: "Eat/Drink Now" and "Eat/Drink When Hungry/Thirsty"
- Eat/Drink Now - Selecting this option will consume the specified food/drink and apply its regeneration effect immediately. This will override any current food/drink effects that the character currently has.
- Eat/Drink when Hungry/Thirsty - Selecting this option will consume the specified food/drink and apply its regeneration effect the next time the character is hungry/thirsty.
- Stop Eating/Drinking - To halt the future consumption of food/drink you can use the commands /stopeating and /stopdrinking. This will prevent you from consuming food/drink when hungry/thirsty unless you choose the "Eat/Drink when Hungry/Thirsty" option again.
Food and Drink Specifics
When choosing the right food/drink for your character there are a few things to consider:
- Food/Drink Level - Food/Drink Level is the primary factor that determines how much health/power the food/drink regenerates while outside of combat. Food/Drink levels typically appear in 10 level increments (10, 20, 30, 40, 50). It is important that the food/drink level is well matched for your character's level. As long as the food/drink level is close to equal or greater than your character's level you should be fine.
- Level 10 - Supplies optimal regeneration for characters level 10 and lower.
- Level 20 - Supplies optimal regeneration for characters level 20 and lower.
- Level 30 - Supplies optimal regeneration for characters level 30 and lower.
- Level 40 - Supplies optimal regeneration for characters level 40 and lower.
- Level 50 - Supplies optimal regeneration for characters level 50 and lower.
- Note - while lower level characters can consume higher level food/drink, the amount of regeneration it supplies will be capped by the character's level. Basically, don't waste money on food/drink that is too high level for you character, you won't get more regeneration out of it.
- Food/Drink Duration - Food/Drink Duration tells you how long the particular food/drink will last.
- Duration 30 - Food/Drink with a duration of 30 will supply its regeneration effect for 30 minutes real time.
- Duration 60 - Food/Drink with a duration of 60 will supply its regeneration effect for 60 minutes real time.
- Food/Drink Satiation - Food/Drink Satiation is the secondary factor that determines how much health/power the food/drink regenerates while outside of combat. Food/Drink Satiation can currently have one of four different values: Low, Normal, High, and Superior.
- Low Satiation - Low Satiation food/drink will do in a pinch, but are not recommended for the prepared adventurer. This food/drink is typically supplied by priests with their summon food/drink spell.
- Normal Satiation - Normal Satiation food/drink is the most common type. This food/drink is typically available on vendors throughout the world and is recognized as the standard for all food/drink. Normal Satiation food/drink supplies about 50% more regeneration than Low Satiation food/drink.
- High Satiation - High Satiation food/drink is coveted by adventurers everywhere. This food/drink is typically supplied by other players as products of their trade. Provisioners specialize in producing High Satiation food/drink. High Satiation food/drink supplies about 100% more regeneration that Low Satiation food/drink.
- Superior Satiation - Superior Satiation food/drink is the highest standard in food/drink. This food/drink is typically only available as quest rewards. This food type is very hard to come by on a consistent basis so it is probably best to save it for a very important adventure. Superior Satiation food/drink supplies about 150% more regeneration than Low Satiation food/drink.