Unearthed Adventures
Though it has been decades since the Rending tore old Antonica asunder, the Shattered Lands still feel the aftereffects of the Age of Cataclysms. Tremors have revealed new pockets of evil where the forces of darkness hoard their treasures. Some of these vile places are entered through doorways that must be unsealed, while others can be entered by digging beneath loose rocks. Tremors cause these hidden areas to come and go without warning, so adventurers must act quickly to explore these unearthed dungeons.
New Areas to Explore!
EverQuest II players can explore this new series of adventure areas unearthed by recent tremors. These dungeons range in size from small lairs to winding catacombs; all of them provide an opportunity for exciting battles and valuable treasures. The entrances to these dungeons appear randomly and move to a new spot after a group enters them, so adventurers need to be aware of their surroundings and act quickly to explore these new locations. The inhabitants of each dungeon may vary when you enter it; sometimes you might encounter typical adversaries, but other times you may stumble upon more formidable creatures. These dungeons often contain treasure you won't find in other parts of Norrath!
The Thundering Steppes
- "A Pirate's Hidden Stash" is intended for groups in their low 20s. Yukkoz and his band of jolly mates have been looking for some buried treasure -- have they found it here?
- "The Rumbler Caves" is intended for groups in their mid-20s. Deep below the surface of the Thundering Steppes lays an ancient evil that has been disturbed by the recent quakes. What might it be?
- "An Open Grave" is intended for groups in their high 20s and low 30s. This is the resting place of an ancient hero and his comrades. These fallen heroes are now controlled by evil magics and must be vanquished.
Zek, the Orcish Wastes
- "Tallon Hording Halls" is intended for groups in their low 30s. This is a small hall that has been overrun and converted into a place that the Tallon Orcs can hoard their treasures.
- "Sullon Mines" is intended for groups in their mid-30s. This is a medium-sized mine in which the Sullon Orcs have begun to excavate the precious stones and ores.
- "The Dark Den" is intended for groups in their high 30s and low 40s. It is a small cave that should have stayed buried, for a dark and tainted evil waits inside.
The Enchanted Lands
- "The Cave of Wonder" is intended for groups in their mid-30s. This is a small cave overrun with spiders. Cerrissa keeps all her vigilant eyes on her surroundings and her brood.
- "Cavern of Tangled Weeds" is intended for groups in their high 30s and low 40s. This cavern is home to a small clan of dryads. Be careful not to get caught in the Tangled Weed.