ABILITIES
- Illusionist
- Corrected an issue with rank three Illusionist's Gifts that caused Synergism to target only the caster.
GENERAL
- Corrected an issue where characters would be unable to fetch their account flags.
- Corrected a typo on Researcher McCalleck's predicate failure message.
- Fixed an issue preventing weapon auras from being applied on Time Locked Servers.
ITEMIZATION
- The Collection Adventure and Anguish now awards an armor piece that can be equipped by your adventure class.
- Coldforged Rune: Coldwork Juxtaposition and its upgrades has been made more powerful.
- Increased the chance that Celestial tier ability scrolls will drop from more challenging encounters.
- The following adornments have had their stats adjusted:
- Constance the Balanced
- Esmer the Benevolent
- Galena the Wicked
- The following item set bonuses have been adjusted:
- Toil of the Times
- Trouble of the Ages
MARKETPLACE
- Corrected the appearance of Afrosta the Frigid plushie.
SERVICES
- Maimm Fernwater in Sodden Archipelago has new house items for those who meet their requirements!
- Emmit and an ensorcelled chest are two new Housing Merchants in Western Wastes who have appeared offering house items, for those who meet their requirements!
TRADESKILLS
- Corrected an issue that prevented the pack pony from returning with trapping or fishing materials from Scars of Destruction locations.
- Corrected an issue with harvest tables that would prevent them from returning culinary resources.
- Stocking the Wanderer side-quests
- Grimar, Garron, Zolea, Dunstad, and Barsten will now stop attempting to offer their quests when they are no longer available to you.
- Stealthy Supplies: Meet and Greet
- Ismara, Garron, Polonia, Barsten, Dunstad, and Zolea will no longer attempt to offer their quests when they are no longer available to you.
- Grimar, Ismara, Garron, Polonia, Barsten, Dunstad, and Zolea will now complete their quests, even if you've already completed "Stealthy Supplies: Meet and Greet".
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- Straight Sticks, Magic-Infused Plant, and Magic-Infused Water are now only seen when on the appropriate step of the quest.
- Conversing with Grimar will now update this quest, as intended, even if you have already completed "Meet and Greet: Lost and Found".
- Stealthy Supplies: Rescue
- For those with kindly standing with Port Woe, Wilfric will no longer tell you to speak with Ameela before having this quest.
- Wilfric will now stop telling you to speak with Ameela after you have accepted this quest.
- Ameela will now stop attempting to offer this quest after it has been completed. Instead, she will now remind you to seek out the young captain, if you have not yet accepted "Stealthy Supplies: The Crafty Wanderer".
TRADESKILLS - ORIGINS
- Corrected several carpenter recipes that prevented them from using specific resources.
- Corrected an issue with Stifling Feedback that caused it to grant a stifle immunity to the target instead of applying a stifle.
- Corrected several items that did not have a minimum level to equip on Origins servers.
- Updated non-charged petamorph wands to be Until Cancelled.
ZONES AND POPULATION
- Blackhook Spiral: Corrupted Caldera [Heroic II]
- Blackgut the Promised [Challenge] has less commas in his max health.
- Dragon Necropolis: Vaults of Veneration [Heroic II]
- Culdakar has a longer leash and [Challenge] has less health.
- Reduced the damage of Lord Ulvaxazoviak's [Challenge] curse, Corrupted Conscience.
- Sodden Archipelago: The Forsaken Isle - More reported stuck locations have been fixed.
- Sodden Archipelago: Blackhook Badlands - More reported stuck locations have been fixed.
- The Blinding - A reported stuck location has been fixed.
- Corrected an issue that prevented Jihjen the Refiner and Koyaset the Alchemist from spawning.
- Blackhook Spiral: Fort Sunder [All Versions]
- Moved a shiny off a crate near Harmok the Hammer.
- Blackhook Spiral: Stonebrunt Defile [Heroic II]
- Fixed a bug that blocked protections from Orok the Overbearing's debuffs.
- Flooded Scar: Abyssal Attack [Heroic II]
- Venomous Arm will no longer inflict 322,902.6% of max health and power every 2 seconds.
- Sodden Archipelago - More reported stuck locations have been fixed.
ZONES AND POPULATION - ORIGINS
- Tombs of Night: A Search for Answers
- Lureclaw the Angler and Gulp should no longer path out of the water causing them to reset.