ITEMIZATION

  • Miragul's Immeasurable Menagerie [Duo and Solo]
    • Boss encounters that increase the menagerie's round when defeated now drop Accessories and Armor.
    • Drops can improve and scale higher after the 3rd and 6th rounds.

LIVE EVENTS

  • Hooluk Heeler’s Bag - House item can be scaled larger.
  • Stack of Tattered Scrolls - House item can be scaled larger.
  • Petamorph Wand: Rubble Smasher Clockwork - Clockwork appears larger when applied now.

QUESTS

  • Immeasurable Menagerie Maintaining Equilibrium can be updated multiple times within the same instance.

TRADESKILLS

  • Crafting the creepy Noxious Skeletons no longer tells you that you have crafted Noxious Skeletonses ... hissssssss!

ZONES AND POPULATION

  • Darkpaw Warrens [Heroic II]
    • Two blue shinies now spawn after defeating a bonus boss.
    • The chance to dig up shinies from dirt mounds has been doubled.
  • Miragul's Immeasurable Menagerie [Duo and Solo]
    • Activating power ups while casting will no longer prevent their effects from applying.
    • Reduced NPC starting health and the amount it increases per round.
    • Miragul can now be found in multiple rooms.
    • Bleedthrough now increases by 5 per round.
    • Moved a stuck Sorcerous Shard from under the ground in the Sundered Stratum room.
  • Miragul's Immeasurable Menagerie [Duo]
    • Smokestack, cast by the Dark Gears and Magma Walker encounter, now debuffs potency instead of crit chance.
  • Miragul's Immeasurable Menagerie [Solo]
    • Bleedthrough starts at lower values for classes with limited wards.