ITEMIZATION
- Miragul's Immeasurable Menagerie [Duo and Solo]
- Boss encounters that increase the menagerie's round when defeated now drop Accessories and Armor.
- Drops can improve and scale higher after the 3rd and 6th rounds.
LIVE EVENTS
- Hooluk Heeler’s Bag - House item can be scaled larger.
- Stack of Tattered Scrolls - House item can be scaled larger.
- Petamorph Wand: Rubble Smasher Clockwork - Clockwork appears larger when applied now.
QUESTS
- Immeasurable Menagerie Maintaining Equilibrium can be updated multiple times within the same instance.
TRADESKILLS
- Crafting the creepy Noxious Skeletons no longer tells you that you have crafted Noxious Skeletonses ... hissssssss!
ZONES AND POPULATION
- Darkpaw Warrens [Heroic II]
- Two blue shinies now spawn after defeating a bonus boss.
- The chance to dig up shinies from dirt mounds has been doubled.
- Miragul's Immeasurable Menagerie [Duo and Solo]
- Activating power ups while casting will no longer prevent their effects from applying.
- Reduced NPC starting health and the amount it increases per round.
- Miragul can now be found in multiple rooms.
- Bleedthrough now increases by 5 per round.
- Moved a stuck Sorcerous Shard from under the ground in the Sundered Stratum room.
- Miragul's Immeasurable Menagerie [Duo]
- Smokestack, cast by the Dark Gears and Magma Walker encounter, now debuffs potency instead of crit chance.
- Miragul's Immeasurable Menagerie [Solo]
- Bleedthrough starts at lower values for classes with limited wards.